Welcome to Medabots Anatomy 101… no I don’t have a teachers permit… what do you mean? I don’t charge cash for the lessons… those are voluntary donations, I swear…

 

Its always good to start with a little humor, don’t you agree?

 

All ideas (with two major exceptions and a few minor) are realistic in that they will work in the real world. however I should point out that while this may seam detailed it is not. Some ideas have been left out or left unclear. This is because they are an original idea that is unheard of or unused in robotics but are or could be better than anything similar. I will share these ideas but only too people who show interest. And for clarification one of those Major exception is the medal, I am still thinking my why around all its little details. The medal will probably take me a while to figure out, I do plan to post something about the medal. The other is a valid theory but a little past the current technology level of today’s scientists.

 

If you have any ideas review this and I will put them in. ok enough talk lets get started.

 

Medabots Anatomy 101

 

by MAD-MAN

 

 

            Lesson 2 of (???) Skeletal and Structural System and epidermis 

 

            The skeleton, or Tinpit, is the center of a medabots physical structure. Older modals where made of high grade aluminum and restructured steel. Newer Tinpits are often made of light composite (layers of woven metals and carbon fibers) of steel and/or titanium.

 

            A tinpit is called the structure of a medabot but it is not what supports the medabots weight, the tinpit is what the medaparts attach to. The tinpit is like the joints of the skeleton, allowing human like flexibility(for the standard human configuration). The medaparts often support the weight of the medabot.

 

            The tinpit is made of removable, rotate able and collapsible sections. This allows for the tinpit to be reshaped to fit-in/bend-strangely or allow medaparts to have any shape or motion imposable to human forms. In truth the only part of the tinpit that is required by every medabot(exceptions do exist) is the chest or rib areas and these can be reshaped in several ways.

 

            The hands of the tinpit are one of the most useful and adaptive tools available to the medabot. Made of a locked supper strong near solid structure they are the sturdiest part of the tinpit, often able to take insane punishment. The hands are too small to be manipulated by motors and still have any strength. They are run by a linked set of motors in the wrist that pull small cables that run into the fingers. Two cables run to the last digit of the finger. In every digit there is an electric clamp that locks the cables. the first cable pulls the fingers closed, the second pulls them open. The clams can be engaged on the first cable so that a joint lower than it can bend while above it stays strait. The clams on the second work in reverse. (this is an untested idea. I am building a proto-type now.)

 

            The tinpit contain many vital components of the medabot. Important above all is the main bus-board, the standard energy cell and the SLAF system(check ending statements).  The tinpit is also where many of the main servos and joint motors are found, these are usually switched or replaced for stronger and/or faster ones. the older the type of medaparts the more likely they are to use the standard servos like the ones in the tinpit. (a servo is a motor with power regulators and a small transmission-box allowing for one motor to go between several different levels of RPMs{rotations per minute}. This means the same motor can lift heavy weights or move quickly and anywhere between.) It should also be noted that many medafighters upgrade their medabots servos without thinking that more speed and strength will take time for the medabot to adapt to.

 

            The medaparts supply the physical form and structure of the medabot as well as hold within them any additional servos, equipment, weapons. The structure of medaparts is so varied that to discuss them all would be a document in itself. So today we will cover two basic structures, that of the KWG mark1 and KBT mark1. (are you fans happy?)

 

            The KWG parts are for grappling or melee fighting and have a much stronger thicker structure than a shooting medabot would. The servos are designed to sacrifice strength for speed and the parts are more stream lined than most. This however doesn’t mean that the KWG is weak, rather it means that it uses speed to build up momentum and strike resulting in damage past its strength.

 

The legs are slimmer and given a wider angle of bend at the joints. This is for more agility and speed. It also means that the joints are more susceptible to damage than those of a shooting type. The arms are slim at the shoulder and upper arm for dexterity with long counter weights to counter the enlarged forearms.

 

The forearms are enlarged and protrude slightly over the hands despite appearances the forearms are not solid. The forearms are full of curved ribs and hard angles, surrounded by a semi-form of hard springs. This is a multi-layer of semi-hard foam rubber filled with pockets of soft silicone braced at stress points with stiff springs, it dampens damage from hard and heavy impacts (an idea of mine, tailored from a fictional type of soft armor).

 

The body and head contain the most vital components of the medabot and are built with tripled interwoven layers of structuring making them more difficult to damage than the rest of the medaparts. The body contains a sophisticated gyro-ball that is responsible for equilibrium and balance. The head contains the audio sensors, visual sensors and vocal processor.

 

The KBT is similar in many ways to the KWG but different in many others. The KBT is a shooting type and relies of its ability to take heavy damage and deal out precision hits and mass damage. Its entire body is sharp angles and bends to deflect projectiles.

 

The KBT is an even balance of speed and strength its joint are protected by being close to or partially under the edges of strong armor. The legs are thick and provide sure footing or a solid stance when firing. The head and body are like the KWG in that they are protect the most vital parts of the medabot. The difference is that while the KWG is strong against impacts and crushing blows because of its highly reinforced frame. the KBT is weaker from these attacks because it has minimal reinforcement. The KBT has thicker armor to protect against shooting or slicing attacks while the KWG is more susceptible to these attacks because it has minimal armor. Also the KBT has a targeting computer behind is visual sensors that ties in with its special weapon.

 

The KBT arms are square and blocky but have a surprising range of motion again its strength and speed is closely balanced so its dexterity is about average. On the shoulders are the ammo feeds/counter balances, these are lightly armored only so that their weight is approximate to the forearms. The forearms are actually very simple except for the weapons(later lesson). The arm forearm is an armored case surrounding a thin frame and the weapons systems. The weapons systems are braced with a thin layer of semi-form-hard-springs to help protect the weapons from mild jolts.

 

Finally today we will cover the epidermis of the medabot (this is to short for a chapter itself).

 

All medabots have some form of armor that acts as their skin in some places it is only a thin layer of metal (aluminum, steel, titanium, or whatever. I'm not sure). In other places it is thick slabs of tempered alloys almost several inches thick. The fact is that the more vital the area the more armor will be covering it compared to a non-vital area. Some medabots have what appears to be material, in some cases this is what it is. In others it is merely a weave of flexible fibers similar to ancient chain mail but on a much finer scale. Armor can be removed or replaced (by those competent in metal work) some medabots prefer stronger armor even if it slows them down. While others would risk severe damage from a small blow if it meant more speed and agility.

 

 

 

 

There you go another lesson learned… where are your notes? This is going to be tested, I'm kidding… seriously I'm kidding.

 

SLAF system- this is from the game more than the show(I don’t remember what it stands for). It is the central regulator of all the nano sized machines in a medabot.

 

Next lesson is the curricular system, respiratory system and immune system.

 

Corona89 noted that I know a bit about robotics, this is true but not in the same sense as the guy who builds stuff for NASA. I like robots, correction I'm obsessed with robots.

 

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